CRICKX RULES
Game Rules
Fantasy contests and match predictions use clear entry, lock, scoring and CRX settlement rules.
1. Create your team
Choose an eligible match, select exactly 11 players within the 100-credit budget, then choose one captain and one vice-captain. No more than 7 players can come from one real team.
2. Subscription access
Fantasy and prediction participation require an active CrickX subscription. Current plans are $0.18 for 7 days or $0.60 for 30 days.
3. One contest
Each eligible match has one CrickX fantasy contest. There is no application-level spot limit while entries are open, and one wallet can enter the contest once.
4. Free contest entry
Fantasy contest entry costs 0 CRX. A connected Polygon wallet signs a message confirming wallet ownership; the participant does not transfer CRX to join.
5. Contest lock
When the cricket match starts, fantasy selection and contest entry lock. Saved teams become view-only and late edits are not accepted.
6. Live scoring
Sportmonks match data feeds the fantasy scoring engine. Captain points are multiplied by 2× and vice-captain points by 1.5×.
7. Fantasy prize pool
CrickX allocates 10 CRX per joined fantasy-contest participant. The pool is funded for on-chain settlement after the match starts and the smart contract distributes the configured pool after final ranking.
8. Predictions
Each eligible match has 5 prediction questions. Voting closes when the match goes live. At least 3 correct answers are required to qualify for a prize.
9. Prediction prizes
CrickX allocates 25 CRX per prediction participant. The current correctness tiers are 50% for 5 correct, 30% for 4 correct and 20% for 3 correct, shared among qualifying users in each tier.
10. Wallet security
CrickX never asks for a wallet seed phrase or private key. Users are responsible for checking wallet addresses, token amounts and Polygon network confirmations before approving transactions.