CRICKX RULES

Game Rules

Fantasy contests and match predictions use clear entry, lock, scoring and CRX settlement rules.

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1. Create your team

Choose an eligible match, select exactly 11 players within the 100-credit budget, then choose one captain and one vice-captain. No more than 7 players can come from one real team.

2. Subscription access

Fantasy and prediction participation require an active CrickX subscription. Current plans are $0.18 for 7 days or $0.60 for 30 days.

3. One contest

Each eligible match has one CrickX fantasy contest. There is no application-level spot limit while entries are open, and one wallet can enter the contest once.

4. Free contest entry

Fantasy contest entry costs 0 CRX. A connected Polygon wallet signs a message confirming wallet ownership; the participant does not transfer CRX to join.

5. Contest lock

When the cricket match starts, fantasy selection and contest entry lock. Saved teams become view-only and late edits are not accepted.

6. Live scoring

Sportmonks match data feeds the fantasy scoring engine. Captain points are multiplied by 2× and vice-captain points by 1.5×.

7. Fantasy prize pool

CrickX allocates 10 CRX per joined fantasy-contest participant. The pool is funded for on-chain settlement after the match starts and the smart contract distributes the configured pool after final ranking.

8. Predictions

Each eligible match has 5 prediction questions. Voting closes when the match goes live. At least 3 correct answers are required to qualify for a prize.

9. Prediction prizes

CrickX allocates 25 CRX per prediction participant. The current correctness tiers are 50% for 5 correct, 30% for 4 correct and 20% for 3 correct, shared among qualifying users in each tier.

10. Wallet security

CrickX never asks for a wallet seed phrase or private key. Users are responsible for checking wallet addresses, token amounts and Polygon network confirmations before approving transactions.